| Backward enum value (defined in Character) | Character | |
| canJump() const | Character | |
| Character(Object *object, World *world) | Character | |
| Direction enum name (defined in Character) | Character | |
| DirectionCount enum value (defined in Character) | Character | |
| fall(const btCollisionWorld *w, btScalar dt, const btVector3 &down) (defined in Character) | Character | [protected] |
| Forward enum value (defined in Character) | Character | |
| jump() | Character | |
| Jump enum value (defined in Character) | Character | |
| Left enum value (defined in Character) | Character | |
| m_collisionObject (defined in Character) | Character | [protected] |
| m_currentPosition (defined in Character) | Character | [protected] |
| m_directions (defined in Character) | Character | [protected] |
| m_dispatcher (defined in Character) | Character | [protected] |
| m_fallSpeed (defined in Character) | Character | [protected] |
| m_halfHeight (defined in Character) | Character | [protected] |
| m_height (defined in Character) | Character | [protected] |
| m_jumpSpeed (defined in Character) | Character | [protected] |
| m_maxJumpHeight (defined in Character) | Character | [protected] |
| m_object (defined in Character) | Character | [protected] |
| m_onGround (defined in Character) | Character | [protected] |
| m_pairCache (defined in Character) | Character | [protected] |
| m_shape (defined in Character) | Character | [protected] |
| m_stepHeight (defined in Character) | Character | [protected] |
| m_targetPosition (defined in Character) | Character | [protected] |
| m_touchingContact (defined in Character) | Character | [protected] |
| m_touchingNormal (defined in Character) | Character | [protected] |
| m_turnAngle (defined in Character) | Character | [protected] |
| m_walkVelocity (defined in Character) | Character | [protected] |
| m_width (defined in Character) | Character | [protected] |
| m_world (defined in Character) | Character | [protected] |
| move(int direction) | Character | [virtual] |
| onGround() const | Character | |
| recoverFromPenetration(const btCollisionWorld *collisionWorld) (defined in Character) | Character | [protected] |
| Right enum value (defined in Character) | Character | |
| setFallSpeed(btScalar fallSpeed) | Character | |
| setJumpSpeed(btScalar jumpSpeed) | Character | |
| setMaxJumpHeight(btScalar maxJumpHeight) | Character | |
| stepDown(const btCollisionWorld *collisionWorld, btScalar dt) (defined in Character) | Character | [protected] |
| stepForwardAndStrafe(const btCollisionWorld *collisionWorld, const btVector3 &walkMove) (defined in Character) | Character | [protected] |
| stepUp(const btCollisionWorld *collisionWorld) (defined in Character) | Character | [protected] |
| update(btScalar dt) | Character | [virtual] |
| updateTargetPositionBasedOnCollision(const btVector3 &hit_normal, btScalar tangentMag=btScalar(0.0), btScalar normalMag=btScalar(1.0)) (defined in Character) | Character | [protected] |
| ~Character() | Character | [virtual] |
1.5.5