| Game() | Game | |
| getAudioManager() const | Game | |
| getDevice() const | Game | |
| getState() const | Game | |
| getWorld() const | Game | |
| init(int argc, char **argv) | Game | |
| instance() | Game | [static] |
| OnEvent(const irr::SEvent &e) | Game | [virtual] |
| run() | Game | |
| setState(State *s) | Game | |
| ~Game() | Game | [virtual] |
1.5.5