World Member List

This is the complete list of members for World, including all inherited members.

addObject(Object *o)World
bulletToIrr(const btTransform &t, irr::core::matrix4 &m)World [static]
debug()World
getDevice() const World
getDynamicsWorld() const World
irrToBullet(const irr::core::matrix4 &m, btTransform &t)World [static]
quaternionToEuler(const btQuaternion &q, btVector3 &e)World [static]
raycast(const btVector3 &org, btVector3 &dst, btVector3 &ort, btCollisionObject *o=0)World
raycast(const irr::core::vector3df &org, irr::core::vector3df &dst, irr::core::vector3df &ort, btCollisionObject *o=0)World
removeObject(Object *o)World
update(irr::f32 dt)World
World(irr::IrrlichtDevice *d)World
~World()World


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