#include "sharedmesh.h"
#include <IMesh.h>
#include <ISceneNode.h>
#include <IMeshBuffer.h>
#include <ISkinnedMesh.h>
#include <IAnimatedMeshSceneNode.h>
#include <btStridingMeshInterface.h>
#include <btBvhTriangleMeshShape.h>
#include <btConvexTriangleMeshShape.h>