#include "world.h"
#include "object.h"
#include <IVideoDriver.h>
#include <IrrlichtDevice.h>
#include <btRigidBody.h>
#include <btAxisSweep3.h>
#include <btIDebugDraw.h>
#include <btCollisionDispatcher.h>
#include <btBvhTriangleMeshShape.h>
#include <btDiscreteDynamicsWorld.h>
#include <btDefaultCollisionConfiguration.h>
#include <btSequentialImpulseConstraintSolver.h>